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Examples of overhaul mods include Deus Ex : Revision , which was given permission from publisher Square Enix to release on Steam alongside the original game, [49] and GTA 5 Redux , which not only improves the original game's textures, but also adds a new weather system, visual effects, and adjusts the wanted system, weapons, and vehicle handling. Games have varying support from their publishers for modifications, but often require expensive professional software to make. The term vanilla is often used to make this distinction. Popular games can have tens of thousands of mods created for them. This can be accomplished without changing any of the original game's existing content. In large part, this is due to the publisher's concern with prioritizing the porting of the primary game itself, when allocating resources for fixing the porting of mod-specific functions may not be cost-effective for the smaller market share of alternate platforms. Some modifications such as Gunslingers Academy have deliberately made the game more moddable by adding in scripting support or externalizing underlying code. Some regard the fan use of copyrighted material in mods to be part of a " moral economy ", and develop norms about the reuse of this material, [37] often settling on a system of shared ownership, where mods and code are freely shared with the common good in mind. Jazz Jackrabbit 2 has an unofficial patch which adds and fixes many of its features. For advanced mods such as Desert Combat that are total conversions, complicated modeling and texturing software is required to make original content. In general the most modification-friendly games will define gameplay variables in text or other non proprietary format files [17] for instance in the Civilization series one could alter the movement rate along roads and many other factors [ citation needed ] , and have graphics of a standard format such as bitmaps. Having an engine that is for example easy to import models to, is of little help when doing research, modeling, and making a photorealistic texture for a game item. The Internet provides an inexpensive medium to promote and distribute user created content like mods, an aspect commonly known as Web 2. Advanced mods can rival the complexity and work of making the original game content short of the engine itself , rendering the differences in ease of modding small in comparison to the total amount of work required. This section is about modifying video games. A total conversion is a mod of an existing game that replaces virtually all of the artistic assets in the original game, and sometimes core aspects of gameplay. Video game History of video games. The Left 4 Dead series can also be modded with individual add-ons which are stored in a. In most cases, an add-on will add one particular element to a game, such as a new weapon in a shooting game, a new unit or map in a strategy game, a new vehicle or track in a racing game, items in a game like Minecraft or Terraria , or additional contents in simulation games such as new pilotable airplanes, e. The potential for end-user change in game varies greatly, though it can have little correlation on the number and quality of mods made for a game. By the mid s, modding tools were commonly offered with PC games, [10] and by the early s, a game that launched with no modding tools was considered more worthy of note in a review than one that did. MVP Caribe, a total conversion in the game. An unofficial patch can be a mod of an existing game that fixes bugs not fixed by an official patch or that unlocks content present in the released game's files but is inaccessible in official gameplay. Due to the increasing popularity and quality of modding, some developers, such as Firaxis , have included fan-made mods in official releases of expansion packs. An art mod is a mod that is created for artistic effect. Art mods are most frequently associated with video game art. This was developed by the publisher into a market. Many popular total conversions are later turned into standalone games, replacing any remaining original assets to allow for commercial sale without copyright infringement. The legal uncertainty revolves around which party is legally the 'copyright owner' of the mods within the pack—the company that produced the game, the end-user that created the compilation, or the creators of the individual mods. Half-Life had a Valve-run annual mod expo which began in , showcasing the new games built using the Half-Life engine. This can also include adding revised dialog and music. Mods may range from small changes and tweaks to complete overhauls, and can extend the replay value and interest of the game. Mod-making tools are a variety of construction sets for creating mods for a game. Many mods are not publicly released to the gaming community by their creators. A famous example of this type of mod can be found for the Grand Theft Auto series wherein modders may use downloadable tools to replace content such as models in the game's directory. Nexus allows for mods which allow nudity if breasts are not visible in the preview image. There are also free and even open-source modeling programs such as Blender that can be used as well. People can become fans of specific mods, in addition to fans of the game they are for, such as requesting features and alterations for these mods. In , part of the reason that Second Life generated interest was how user-generated content mods was central to the experience, and how the intellectual property rights remained with the creator-player. An overhaul mod significantly changes an entire game's graphics and gameplay, usually with the intent to improve on the original, but not going as far as a complete remake. As a result, other game characteristics such as its popularity and capabilities have a dominating effect on the number of mods created for the game by users. For general modification of hardware and software, see modding. Mods can extend the shelf life of games, such as Half-Life , which increased its sales figures over the first three years of its release. The games industry is currently facing the question of how much it should embrace the players' contribution in creating new material for the game or mod-communities as part of their structure within the game. VPK format, so that a player may choose to activate a given mod or not. However, there are free versions of Maya and other advanced modeling software available. Another factor in the popularity of modding Doom was the increasing popularity of the Internet , which allowed modding communities to form. The mod specialist site for Macs, Macologist , has created GUI launchers and installers for many UT mods, as well as solving cross-platform conversion issues for mods for other games. Others though have chosen to enclose their games in heavily policed copyright or Intellectual Property regimes IPR and close down sites that they see as infringing their ownership of a game. Randomizers are a type of user mod, typically atop games of the 8-bit and bit generations, that keep the fundamental gameplay but randomize elements of the game to make it more of a challenge. From Wikipedia, the free encyclopedia. Early commercial mod-making tools were the Boulder Dash Construction Kit and The Bard's Tale Construction Set , which allowed users to create game designs in those series. One of the most popular mods of this type is Caliente's Beautiful Bodies Edition, which allows for body modification in Skyrim and Fallout 4, and has been downloaded at least 8. An add-on or addon is a typically small mod which adds to the original content of a specific game. They help manage downloads, updates, and mod installation in order to allow people who are less technically literate to play. Also, mods compiled into platform-specific libraries, such as those of Doom 3 , are often only built for the Windows platform, leading to a lack of cross-platform compatibility even when the underlying game is highly portable. Many games are flexible and allow this, however that is not always the case. A mod pack's purpose is to make an easy download for downloading multiple mods, often with the goal of resolving cross-mod interactions that can happen, or to make the original game easier or more difficult. Steam's " Workshop " service, for example, allows a user to easily download and install mods in supported games. A game that allows modding is said to be "moddable". Daggerfall was much less moddable, but some people released their own modifications nevertheless. After EA lost its license with Major League Baseball and ended support for MVP Baseball , the game's modding community has continued to support it by releasing updated roster lists and graphics every year, along with creating alternative baseball leagues e. Randomizers came out of the speedrunning community which had exhausted the challenge of racing through the game with one of the earliest being for The Legend of Zelda around In the Zelda randomizer, the mod moved the location of the dungeons, the layout of these dungeons, and the location of enemies in a random but procedurely generated manner similar to roguelikes based on a numerical seed, so that speedrunners would have to overcome these new changes. Such patches are usually created by members of the game's fan base when the original developer is unwilling or unable to supply the functionality officially. It may be the case, for example, that in a game which does not give a player the option to choose their character, modders wishing to add another player model will simply have to overwrite the old one. The Half-Life modding community splintered across the different total conversions available, often modding for a particular total conversion rather than Half-Life in general. A few mods become very popular and convert themselves into distinct games, with the rights getting bought and turning into an official modification. Some software companies openly accept and even encourage such communities. One example is the Velvet-Strike mod for Counter Strike in which the players spray-paint anti-violence messages in multiplayer games as a form of performance art. Video game modding was described as remixing of games and can be therefore seen as part of the remix culture as described by Lawrence Lessig , [25] or as a successor to the playful hacker culture which produced the first video games. Modding can be compared with the open-source-software movement.

A mod short link "modification" is an alteration by players or fans of a video game [1] that changes one or more aspects of a video gamesuch as how it looks or behaves.

A user interface mod changes parts of how players interact with the game, [15] and commonly, mods to the UI reveal information that the player or modder believes is helpful in playing the game.

Modding a game can also be understood as the act of seeking and installing mods to the player's game, [2] but the act of tweaking pre-existing settings and preferences is not truly modding.

In Januaryit was reported that in The Sims 2 modifications that changed item and game behavior were unexpectedly being transferred to other players through the official website's exchange feature, leading to changed supreme commander 2 mods nexus behavior without advance warning.

There are also free content delivery tools available that make playing mods easier. List of indie game developers List of video game developers List of video game industry people List of video game publishers List of video game websites.

Mods can be both useful to players and a means of self-expression. This can include recording in-game actions as a film, as well as attempting to reproduce real-life areas inside a game with no regard for game play value. Mod teams that lack either the resources or know-how to develop their mods for alternate platforms sometimes outsource their code and art assets to individuals or groups who are able to port the mod. Some of these mods are even approved for sale despite using the IP of the original game, such as Black Mesa. After the Hot Coffee mod incident, there were calls from the industry to better control modders. Copyright law, as it relates to video games and mod packs, is an evolving and largely unsettled legal issue. Unreal Tournament does not have a working community mods menu for the Mac OS X version and, until the patch, had graphics incompatibilities with several mods such as Red Orchestra and Metaball. In , members from the Grand Theft Auto fan site GTAForums reported instances of malware being circulated through modifications written using the. In the same line of reasoning, mod development tools are often available only on the Windows platform. Mods have arguably become an increasingly important factor in the commercial success of some games, as they add a depth to the original work, [3] and can be both useful to players and a means of self-expression. Predator " mod, which was legally contested by 20th Century Fox. Some add-ons occasionally have to replace in-game content, due to the nature of a peculiar game engine. As early as the s, video game mods have also been used for the sole purpose of creating art, as opposed to an actual game. Doom was the first game to have a large modding community. According to the director of marketing at Valve, a typical shelf-life for a game would be 12 to 18 months, even if it was a "mega-hit". Technical and social skills are needed to create a mod. One such example is Homeworld 2 , which requires the program Maya to build new in-game objects. Mod packs are groups of mods put into one package for download, often with an auto-installer. Supreme Commander set out to be the 'most customisable game ever' and as such included a mod manager which allowed for modular modding, having several mods on at once. This has led to the rise of artistic video game modification , as well as machinima and the demoscene. However, modified games that retain their playability and are subject to more extensive mods i.